Ramp Riders
About This Game
Kart racing over a sky obstacle course: clear the gaps, respawn at checkpoints.
An obstacle course in the sky, and four rivals racing you along it. The deck runs out at every orange ramp - hit it fast and you clear the hole, lift and you do not.
Miss, and you fall out of the world and restart at the last checkpoint you drove through, which costs you the distance back to it and nothing else. So does everyone else: the rivals drive the same kart through the same physics you do, with no rubber band and no head start, so a rival ahead of you is one that took the corner better.
Twelve stages across three worlds, each one a course you can read down the page: wider gaps, tighter decks, steeper launches, and blocks bolted across the deck that you have to go round - some of them sliding side to side as you arrive. Every jump is sized from what a kart can actually reach off the ramp in front of it, and every block leaves a corridor wider than a kart-and-a-half however far it slides, so nothing on any stage is impossible - only fast.
Finish on the podium to open the next one, and the clock keeps your best. Arrow keys or WASD to drive, space to hop; on a phone, the pad in the corner.